Fallout weapons

List of converted fallout weapons

 Pistols 

Semi-Auto

22mm Pistol {10} - {Short range} .22 short (+2 Shift)

Walther PPK {10} - {Short range} 7.65x17mm (+3 Shift)

Mauser C96 {10} - {Short range} 7.63x25mm (+3 Shift)

9mm M7 Pistol  {8} - {Short range} 9x19mm (+3 Shift)

9mm HP pistol {13} - {Short range} 9x19mm (+3 Shift)

Type 54 Pistol {10} - {Short range} 9x19mm (+3 Shift)

Mauser C96 {10} - {Short range} 9x19mm (+3 Shift)

Colt 6520 {12} - {Short range} 10x25mm  (+3 Shift)

Colt 1911 {7} - {Short range} .45,ACP  (+4 Shift)

Colt Silver Hawk  {8} - {Short range} 10x25mm  (+3 Shift)

Desert Eagle {7} - {Short range} .50cal (+6 Shift)

12mm-Pistol {7} - {Short range} 12mm  (+5 Shift)

14mm-Pistol {5} - {Short range} 14mm  (+6 Shift)

Revolver

.38 Revolver {6} - {Short range} .38 Special (+3 Shift)

.45 Revolver {6} - {Short range} .45,ACP  (+4 Shift)

.44 Magnum revolver {6} - {Short range} 44 Magnum (+5 Shift)

.357 Revolver {6} - {Short range}.357 (+4 Shift)

50Cal Casul Revolver {6} - {Short range} .50cal (+6 Shift)

Colt 50Cal Revolver {6} - {Short range} .50cal (+6 Shift)

12mm-Revolver {6} - {Short range} 12mm  (+5 Shift)12mm Revolver

Colt 6520 100 Revolver {6} - {Short range} 10x25mm  (+3 Shift)

Colt Hawk {6} - {Short range} .45,ACP  (+4 Shift)

Submachine guns

Thompson {30} - {Medium range} .45,ACP  (+4 Shift)

Thompson {30} - {Medium range}  9x19mm  (+3 Shift)

10mm submachine gun {30} - {Medium range} 10x25mm  (+3 Shift)

M3 submachine gun {20} - {Medium range} .45,ACP (+4 Shift)

M3 submachine gun {30} - {Medium range}  9x19mm (+3 Shift)

12.7mm submachine gun {20} - {Medium range} 12mm  (+5 Shift)

MAC-10 {30} - {Medium range}.45,ACP  (+4 Shift)

MAC-10 {32} - {Medium range} 9x19mm  (+3 Shift)

Silenced .22 SMG {30} - {Medium range} .22  (+1 Shift)

9A91 PLA {30} - {Medium range} 9x19mm (+3 Shift)

C96 Rifle - {Medium range} 9x19mm (+3 Shift)

Broz - {Medium range}9x18mm (+3 Shift)

HK MP9 {30} - {Medium range} 10x25mm  (+3 Shift)

Walther MPL - {Medium range} 9x19mm (+3 Shift)

Assault rifles

M16A1 {30} - {Long range} 5.56x45mm {NATO} (+5 Shift)

M15 Service {30} - {Long range} 5.56x45mm {NATO} (+5 Shift)

CAR-4 {30} - {Long range} 5.56x45mm {NATO} (+5 Shift)

M14 {20} - {Long range}  .308 round {7.62x51mm} (+6 Shift)

G3A4 {20} - {Long range}  .308 round {7.62x51mm} (+6 Shift)

G3A3 {20} - {Long range}  .308 round {7.62x51mm} (+6 Shift)

Type-56 {30} - {Long range}   7.62x39mm {RU}(+7 Shift)

AK-47 {30}- {Long range}   7.62x39mm {RU}(+7 Shift)

FN-FAL {20} - {Long range} .308 round {7.62x51mm} (+6 Shift)

FN FNC {30} - {Long range} 5.56x45mm {NATO} (+5 Shift)

Stoner 63 {30} - {Long range} 5.56x45mm {NATO} (+5 Shift)

M1918{BAR} {20} - {Long range} .30-06 Springfield {7.62x63mm} (+6 Shift)

Galil {35} - {Long range} 5.56x45mm {NATO} (+5 Shift)

Semi-Auto-Bolt

M1A1 Carbine {15} - {Long range} .30 Carbine {7.62x33mm} (+5 Shift)

M1 Garand {8} - {Long range} .30-06 Springfield {7.62x63mm} (+6 Shift)

22mm Rifle {11} - {Short range} .22 Long Rifle (+2 Shift)

Colt Hunting Rifle {5} - {Long range} .308 round {7.62x51mm } (+5 Shift)

Johns Mk1 Rifle {5} - {Long range} .308 round {7.62x51mm } (+5 Shift)

M1903 Springfield {5} - {Long range} .30-06 Springfield {7.62x63mm} (+6 Shift)

Winchester Carabine {15} - {Short range} .45,ACP  (+4 Shift)

Shotguns

Beretta Silverhawk {2} - {Short range}  12 gauge shotgun shell (+7 Shift)

Caravan shotgun {2} - {Short range}  20 gauge shotgun shell (+6 Shift)

Combat Shotgun Colt 2060 {8} - {Short range}  12 gauge shotgun shell (+7 Shift)

HK CAWS {10} - {Short range}  12 gauge shotgun shell (+7 Shift)

Double-barrel shotgun {2} - {Short range}  12 gauge shotgun shell (+7 Shift)

Ithaca 200 {8} - {Short range}  12 gauge shotgun shell (+7 Shift)

Jackhammer {10} - {Short range}  12 gauge shotgun shell (+7 Shift)

Hunting/Pump-Action shotgun {8} - {Short range}  12 gauge shotgun shell (+7 Shift)

Lever-action shotgun {5} - {Short range}  12 gauge shotgun shell (+7 Shift)

M17 {8} - {Short range} 20 gauge shotgun shell (+7 Shift)

MP-133 Shotgun {8} - {Short range} 20 gauge shotgun shell (+7 Shift)

Police Riot Shotgun {8} - {Short range} 12 gauge shotgun shell (+7 Shift)

Remi-Shotgun {5} - {Short range} 12 gauge shotgun shell (+7 Shift)

Winchester City killer {10} - {Short range}  12 gauge shotgun shell (+7 Shift)

Machine Guns

M60 {100/200} - {Long range} .308 round {7.62x51mm } (+6 Shift)

M1918{BAR} {70/100} - {Long range} .30-06 Springfield {7.62x63mm} (+6 Shift)

Bren LMG {70} - {Long range} .308 round {7.62x51mm } (+6 Shift)

Lewis LMG {100} - {Long range} .30-06 Springfield {7.62x63mm} (+6 Shift)

M1919 MG "30cal" {250} - {Long range} .30-06 Springfield {7.62x63mm} (+6 Shift)

Type 67 MG {100/200} - {Long range}  7.62x39mm {RU}(+7 Shift)

NHM-91 MG {50} - {Long range}  7.62x39mm {RU}(+7 Shift)

West-Tec M65 MG {50} - {Long range} .308 round {7.62x51mm } (+6 Shift)

MG3 {100} - {Long range} .308 round {7.62x51mm } (+6 Shift)

Berda 30 MG {50} - {Long range} .30-06 Springfield {7.62x63mm} (+6 Shift)

M133 LMG {100} - {Long range} .30-06 Springfield {7.62x63mm} (+6 Shift)

Heavy weapons

M2 Browning {100/200} - {Long range} .50 BMG {12.7x99mm NATO} (+9 Shift)

Chinese KORD {100/200} -{Long range}  7.62x54mm{RU}(+7 Shift)

Chinese Dskh {100/200} - {Long range} {12.7 RU} (+9 Shift)

5mm Gun {500} - {Medium range} 5mm Round (+10 Shift)

CZ57 Avenger {250} - {Medium range} 5mm Round (+10 Shift)

M13 Gatling {300} - {Long range} 5.56x45mm {NATO} (+8 Shift)

Vindicator HSM {200}  - {Medium range} 4.7mm Round (+8 Shift)

M28 Destroyer {200}  - {Medium range} 4.7mm Round (+8 Shift)

M12 - 12ga Auto {100} - {Short range}  12 gauge shotgun shell (+7 Shift)

Sniper rifles

50Cal Anti-material Sniper {10} - {Long range} .50 BMG {12.7x99mm NATO} (+9 Shift)

West Tek 1000 50cal Sniper {10} - {Long range} .50 BMG {12.7x99mm NATO} (+9 Shift)

DKS 501 sniper rifle {6} - {Long range} .223 (+8 Shift)

M21 Sniper {10}  - {Long range}  .308 round {7.62x51mm } (+6 Shift)

M24 Sniper {5}  - {Long range}  .308 round {7.62x51mm } (+6 Shift)

M1903 Springfield Sniper {5} - {Long range} .30-06 Springfield {7.62x63mm} (+6 Shift)

M1A1 Carbine Sniper {10} - {Long range} .308 round {7.62x51mm } (+6 Shift)

WM 3000 Sniper {5} - {Long range}  .308 round {7.62x51mm } (+6 Shift)

Type 56 Sniper {20} - {Long range}   7.62x39mm {RU}(+7 Shift)

NDM-86 {10} - {Long range}   7.62x39mm {RU}(+7 Shift)

launchers

M79 grenade launcher {1} - {Medium range}  40mm HE,GAS,FRg (+14 Shift)

M1A4 Bazooka {1} - {Medium range} M1 Bazooka Rocket (+20 Shift)

M203 {M16 GL} {1} - {Long range} 40mm HE,GAS,FRg (+14 Shift)

GP25 {Type56 GL} {1} - {Long range} 40mm HE,GAS,FRg (+14 Shift)

40mm GL Auto {30}  - {Long range} 40mm HE,GAS,FRg (+14 Shift)

30mm GL Auto {30}  - {Long range} 40mm HE,GAS,FRg (+13 Shift)

M2 Missile launcher {1} - {Medium range} M2 Rocket (+20 Shift)

M1 Missile launcher {1} - {Medium range} M2 Rocket (+20 Shift)

RPG7V {1} - {Medium range} RPG Rocket (+18 Shift)

Type 69 RPG {1} - {Medium range} RPG Rocket (+18 Shift)

M72 LAW {1} *Unable to use after fire* - {Medium range} 66 mm Rocket (+18 Shift)

West Tek M65 Launcher {1} - {Medium range} 66 mm Rocket (+18 Shift)

Flamers

M9E1-7 Flamethrower {50} - {Short range} (+20 Shift)

M9E3 Flamer {50} - {Short range} (+20 Shift)

Flamer pistol {30} - {Short range} (+20 Shift)

Wasteland weapons

Wasteland Revolver {6} - {Short range} .38 Special (+2 Shift)

Wasteland 9mm {9} - {Short range} 9x19mm (+2 Shift)

Pipe Pistol {7} - {Short range} 9x19mm (+2 Shift)

Pipe Revolver {4} - {Short range} 9x19mm (+2 Shift)

Pipe Rifle {8} - {Long range} .308 round {7.62x51mm } (+4 Shift)

Pipe Sniper {6} - {Long range} .308 round {7.62x51mm } (+4 Shift)

M14 Wasteland {20} - {Long range}  .308 round {7.62x51mm} (+4 Shift)

Wasteland Rifle 5.56  - {Long range} 5.56x45mm {NATO} (+3 Shift)

Wasteland Type 56 {30} - {Long range}   7.62x39mm {RU}(+4 Shift)

Laser/Plasma Pistols

Wattz 1600 Laser Pistol {12} - {Medium range} Micro Energy Cell (+6 Shift)

Wattz 86 Plasma Pistol {16} - {Medium range} Micro Plasma Cell (+7 Shift)

YK32 Pulse Pistol {10} - {Medium range} Micro Fusion Cells (+8 Shift)

H&K 3000 Laser Pistol {12} - {Medium range} Micro Energy Cell (+6 Shift)

Wattz x Plasma Zapper {10} - {Medium range} Micro Fusion Cells (+8 Shift)

Laser/Plasma Rifles

H&K 31415 Laser Carbine {20} - {Medium range} Micro Energy Cell (+10 Shift)

Levi 2000 {30} - {Medium range} Micro Energy Cell (+9 Shift)

Wattz 3120b Laser Rifle {20} - {Medium range} Micro Energy Cell (+12 Shift)

Wattz 2500  Laser Carbine {15} - {Medium range} Micro Energy Cell (+12 Shift)

Winchester Model P94 Plasma Rifle {15} - {Medium range} Micro Plasma Cell (+10 Shift)

YK42b Pulse Rifle {10} - {Medium range} Micro Fusion Cells (+15 Shift)

AER14 prototype Plasma bolter {5} - {Medium range} Micro Plasma Cell (+14 Shift)

Gauss Rifle {100} - {Medium range} Micro Plasma Cell (+16 Shift)

H&K 3000 Laser Car {15} - {Medium range} Micro Energy Cell (+12 Shift)

Laser/Plasma Heavy

Tesla Cannon {5} - {Medium range} Micro Energy Cell (+20 Shift)

Wattz Gatling laser {100} - {Medium range} Micro Energy Cell (+16 Shift)

HKL30 {150} - {Medium range} Micro Energy Cell (+16 Shift)

HK MESON Cannon {4} - {Medium range} Micro Plasma Cell (+18 Shift)

Wattz Plasma Caster {100} - {Medium range} Micro Plasma Cell (+17 Shift)

Wattz Ion Beamer {70} - {Medium range} Micro Plasma Cell (+17 Shift)

Wattz Plasma Gatling {100} - {Medium range} Micro Plasma Cell (+19 Shift)

Grenades

M67 fragmentation Grenade (+12 Shift)

HMx High Explosive Grenade (+15 Shift)

M96HE High Explosive Grenade (+14 Shift)

G1 HE Pumpkin Grenade (+14 Shift)

M1 Smart fragmentation grenade (+13 Shift)

M2 Smart High Explosive Grenade (+14 Shift)

M82 fragmentation Grenade (+12 Shift)

RGD-5 High Explosive Grenade (+14 Shift)

Wasteland Improvised Grenade (+10 Shift)

M67 fragmentation Cluster Grenade (+11 Shift)

Plasma Grenade (+15 Shift)

EM pulse grenade {only on Electronics} Stun for 3x turns(+4 Shift)

EMx Plasma Grenade (+16 Shift)

Dynamite (+16 Shift)

M35 Fire Grenade {+3 HAZARD} (+5 Shift)

Acid M20 Grenade {+4 HAZARD} (+4 Shift)

M18 Smoke Grenade {2x Turns able to play}

M18 Smoke Grenade Green {2x Turns able to play}

M18 Smoke Grenade Red {2x Turns able to play}

M18 Smoke Grenade Blue {2x Turns able to play}

M18 Smoke Grenade Purple {2x Turns able to play}

M18 Smoke Grenade Yellow {2x Turns able to play}

M7 CS GAS Grenade {+3 HAZARD}

xM84 Flash Grenade {2x Stun}

Explosives

C2 Breach Composition {Walls,Doors,Fortification} (+7 Shift)

1x 1kg C4  (+15 Shift)

2x 2kg C4  (+30 Shift)

3x 3kg C4  (+45 Shift)

4x 4kg C4  (+60 Shift)

5x 5kg C4  (+75 Shift)

6x 6kg C4  (+90 Shift)

12x 12kg C4  (+180 Shift)

IED Mini Nuke {10x HAZARD} (+100 Shift)

IED Big (+60 Shift)

IED Medium (+40 Shift)

IED Small (+25 Shift)

Mk35 Satchel charge (+35 Shift)

1x TNT Time Bomb  (+10 Shift)

2x TNT Time Bomb  (+20 Shift)

3x TNT Time Bomb  (+30 Shift)

4x TNT Time Bomb  (+40 Shift)

5x TNT Time Bomb  +50 Shift

6x TNT Time Bomb  (+60 Shift)

M16 AP mine (+16 Shift)

U37 AP Jump mine (+17 Shift)

M18 Claymore (+18 Shift)

Remote Anti Personal mine x13 (+25 Shift)

AGR13 AT Mine {150kg} (+30 Shift)

M1Q2 AT mine {150kg} (+35 Shift)

TMA4 AT Mine {150kg} (+40 Shift)

Grenade Shells

75mm M69 High Explosive Cartridge (+20 Shift)

82mm M49A2 High explosive (+25 Shift)

82mm M50A3 Fragmentation Cluster Cartridge (+20 Shift)

82mm M302 White phosphorus Cartridge {10x turns smoke}

82mm YT77A1 GAS Cartridge {10x Hazard} (+4 Shift)

82mm YT77A2 Fire Cartridge {5x turns} (+15 Shift)

120mm M49A3 High Explosive Cartridge (+35 Shift)

155mm Excalibur Shell (+40 Shift)

Melee weapons

Advanced Spear {poison +2 Hazard} (+1 Shift)

Axe (+2 Shift)

Poison dart Lancer - {Short range} {poison +2 Hazard} (+1 Shift)

Machete {poison +1 Hazard} (+2 Shift)

Lead-Pipe (+2 Shift)

Brass Knuckles (+1 Shift)

Spiked Knuckles (+2 Shift)

Knife (+2 Shift)

Club (+2 Shift)

Ripper Micro Energy Cell (+3 Shift)

Police baton (+3 Shift)